Tuesday, March 24, 2009

Pyroblazer Serbia and new office



Pyroblazaer Serbian edition released in Serbia (obviously), and at the same time we have moved to new and better office. Pics are above.

Cheers :)

Monday, March 9, 2009

Eclosion, Ziro, Arakhon's worlds



Hi All,
Pyroblazer is in sale since November. It’s going slowly but surely :) We will probably make some add-ons and patches but the question still remains - when. In the mean time we are working on several titles, some our own, some in cooperation with other teams/publishers and some as standard outsourcing. Firstly – Eclosion is our long ago announced futuristic top down shooter. You can see one mother ship from the game below. Second important game is Ziro, an interesting casual logical game which we are making in cooperation with Belgrade publisher Compdesk. Third important thing is the opening of Arakhon’s worlds at www.arakhonsworlds.com. Now you can be a part of our world and our story in the universe that will unite all our current and future games.
Below is the first entry in my Ziro dev blog. To find out more about Ziro visit www.ziroworld.com
Cheers :)

Hello Ziro fans,
My name is Mirko Topalski, I am the CEO of Eipix entertainment who is in charge of bringing the Ziro game to life. Development has recently begun and so far we are mostly working on level editor which will be the heart of Ziro. We have basic functionality and should have advanced blocks like teleports and conveyer belts by the end of this week. We are using Ultra Engine technology, which debuted in our SCI FI racer game Pyroblazer, to bring Ziro visuals to the highest standards. Actual engine shots will be last, but they will be worth waiting for. Expect some exclusive editor screen shots soon.
Cheers :)